Doom GLES v1.09.12 APK

Requirements: Variable with devices
Overview: DoomGLES is the classic Doom ported to OpenGLES. (HD Graphics, 3D monsters and objects, 3D particle effects etc.)


Fight demons in DoomGLES, the best looking Doom port on mobile devices.
DoomGLES is the classic Doom ported to OpenGLES.
You are a space marine who fights hordes of Demons on Mars bases, Earth and Hell !


INFO: DoomGLES is now MOGA Enhanced ! Available at major US retailers and online at http://www.powera.com/moga
HereticGLES has been released: check it here: https://play.google.com/store/apps/d...ak.HereticGLES

It supports:
- High resolutions (on tablets or highend phones)
- Realtime dynamic lighting
- Particles effects
- 3D Monsters and objects (MD2)
- Blood projections
- Realistic water effect
- Xperia Play gamepad buttons (touchpads not supported yet, probably later)
- Keyboard support (USB, bluetooth, embedded)
- Gamepads support (analog sticks support on Android >= 3.1)
- Buttons mapping (Xperia Play / USB GamePads / Keyboard)
- and much more
DoomGLES comes with Doom shareware datas.
If you own (ultimate) Doom and/or Doom 2, copy the wad file (doom.wad or doom2.wad) in your device at this location: /sdcard/Kokak/DoomGLES/
!!! FULL GAME IWADS ARE NOT PRESENT IN THIS RELEASE !!!
Then select, from the launch menu, Doom or Doom2 as IWAD. The OpenGLES datas will be downloaded.
Here the size of the downloaded datas:
Ultimate Doom datas: ~100MB
Doom 2 datas: ~185MB
Plutonia datas: ~80MB
TNT datas: ~70MB
So please be patient while it downloads the datas...
On some devices, the game may not launch after the datas have been installed. It is the case if the "Downloading Datas" waiting box disappears and the game doesn't launch after 30 seconds. Simply exit the game (home button) and relaunch it.
For any download issue, please look at the faq: http://kokak.free.fr/android/DoomGLES.htm#faq, or contact me directly.
On the launch window you can choose various options, you can also add classic doom command line parameters (like "-warp episode map").
To use a custom PWAD, copy it to your device in /sdcard/Kokak/DoomGLES/, copy converted datas in the same folder, and add on the command line "-file wadname.wad"
To convert PWAD datas, see http://kokak.free.fr/android/DoomGLES.htm#howto

What's in this version:

- Game loaded from "Continue Last Game" now can be normally saved using the ingame menu.
V1.09.11
- Crash when selecting an iwad from the launch menu fixed.
V1.09.10
- "Continue from last game" crash fixed
V1.09.9
- Random turnover fixed (touch interface)
V1.09.8
- Added support for Moga controller (http://www.powera.com/moga)
- Added support for the 2 landscapes orientations.
V1.09.7
- Random turnover fixed (touch interface)
- Tegra 2D sprites artifacts fixed (DXT5 compression support)
- Added new "no mouse look" mode (works like mouse look without the vertical movement)
- Added "Mouse look while firing" option
- Stop tips window on launch (prevent useless data usage)


More Info:
https://play.google.com/store/apps/d...kokak.DoomGLES

Download:








No comments:

Post a Comment